In this post, we will see how to resolve 2D infinite procedural world generation Question: I am working on a falling sand game and now I am trying to make my world infinite like minecraft. and to do that I ...
In this post, we will see how to resolve Multiple touch unity mobile Question: I am creating a 2d mobile game where one of the scripts uses a joystick to move and the other script lets the player shoot an ...
In this post, we will see how to resolve SDL2 snake takes a U turn on itself. Collision problem Question: let this arrow be the snake heading to right direction while game is running: —-> the problem is if i ...
In this post, we will see how to resolve Print the largest corner element in a 2-D matrix Question: I am trying to write a program which prints the number of the largest corner element in 2d array.So far I ...
In this post, we will see how to resolve C# Unity 3D – How to use a BoxCollider to check if a position is inside of it? Question: I am using Poisson Sampling technique to spawn some trees, but to ...
In this post, we will see how to resolve I have a 2d list of strings and numbers. I want to get the sum of all numbers that have the same string. Code is in python Question: I have a ...
In this post, we will see how to resolve Correct use of np.reshape() command Question: I have a 1D-array which has the following structure: How can I convert that 1D array into a 3D-array like this: arr2 = [[[x,a],[x,b],[x,c]], [[y,a], ...
In this post, we will see how to resolve Unity 2D make item move around player in a cricle Question: So what I want is to move an item around the player in a circle but the item is moving ...
In this post, we will see how to resolve How to find indices of elements in one array by matching the same elements in another array? Question: I have two arrays, A and B. The elements in A are in ...
In this post, we will see how to resolve How to connect two game objects in Unity 3.3.0 Question: I haven’t really tried much because I don’t know what to try. I am extremely new to Unity and coding in ...