In this post, we will see how to resolve How to turn on a prefab with code in C# and unity Question: I am new to C# and I am working on an AR project where I am showing directions ...
In this post, we will see how to resolve Loaded scene element isn’t fully displayed Question: Summary I’m creating a menu for Hololens app. Following the documentation it has to be split in 3 parts: an empty scene a menu ...
Question: I’m working on a program on hololens2 research mode on unity. Hololens give us a depth image that is distance from depth sensor to object in front, for every pixel. What I do is for every pixel I project ...
Question: I’ve been trying to get the Boundary System working in Unity but without much luck. There seems to be little in documentation apart from here and the MRTK sample which doesnt seem to do anything. My end goal is ...
Question: When using the HoloLens2 emulator, I am able to successfully generate my .csv files to my desktop path (e.g. C:\Users\name\Desktop); however, I get a DirectoryNotFoundException error when I use the path (as displayed on the Windows Device Portal File ...
Question: I am starting a project where I need the following two things: raw sensor data from the HoloLens 2 to create a point cloud functionality and ui from MRTK The thing is that I’m using MRTK in a Unity ...
Question: I am developing an app for Hololens2 with Unity, Mixed Reality Toolkit and Azure Remote Rendering. Something with ARR (probably a misconfiguration) produces a deploy-time error: Does anyone have any idea where this could come from? My rendering pipeline ...
Question: Good morning, I am trying to install the Mixed Reality Toolkit for Hololens 1. I need to do a Spatial Mapping in Unity and I would like to use a “Spatial Mapping” prefab which should be displayed after Unity ...
Question: So i have been building Windows Mixed Reality ToolKit (MRTK) example project in Unity, and than attempt to deploy it to the Hololens 2 emulator from the Visual Studio 2019 editor, but every time it failed to run for ...