In this post, we will see how to resolve Loading scene asynchronously in ContentView and binding to ARViewContainer Question: From my question here, I would like to use the scene with notifications in Reality Composer like Therefore, I load the ...

In this post, we will see how to resolve What’s the difference between ARKit and RealitKit? Question: From developer.apple.com, it is described as follows, ARKit: Integrate iOS device camera and motion features to produce augmented reality experiences in your app ...

Question: Based on the Apples custom behaviour documentation I am able to trigger addForce for my Entity and modify the velocity of the force and also the angle where it is applied. The only problem I am facing that I ...

Question: I have an iOS app with deployment target iOS 10+, I need to add some features that depend only on RealityKit to appear with users whom their iOS version is 13+, the app compiles and runs successfully on real ...

Question: From what I have read at https://developer.apple.com/documentation/arkit/usdz_schemas_for_ar it looks like you can do some great AR stuff like anchoring all from within the USDZ file itself. I understand you can access this schema with python, but I would like ...

Question: I have my entity which has also physics I check for it with the if let syntax: this works as charm I am able to get the user tap by using UITapGestureRecognizer this is just the first iteration I ...

Question: I am successfully loading USDZ file in my RealityKit scene asynchronously by using LoadModelAsync. I am using toy_biplane USDZ file provided by apple which has default animations. If I load model asynchronousely availableAnimations array is always empty! My codes: ...

Question: I have ModelEntity in SwiftUI and it moves. But the problem is: when adding generateCollisionShape method, it doesn’t move anymore. I want a collision effect as well as moving entity how can I attain both? Answer: Hope this definitely ...

Question: I placed 3d object to ARViewController after 3 seconds of placing object, then I want to rotate object by 90 degrees: It works very well but the problem is that I want to smooth rotation , as you can ...

Question: The problem is that it rise to origin… not just rotating itself. video is youtu.be/hFafOjKN3rg Answer: Apply anchor’s rotation relative to model entity: This post is also useful. If you have better answer, please add a comment about this, ...